RIM announce OpenGL support and a host of rich content features

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The BlackBerry Developer Conference has kicked off with a great start as RIM have announced a host of great features for developers that are going to help them make richer and more attractive content.

The first major announcement is the addition of OpenGL ES support that will help developers make 3D games and graphics. The high performance rendering engine is available on the Storm2, and it makes games like EA’s Need for Speed Shift, look really impressive.

Another announcement is a GUI builder, integrated into the BlackBerry Java Plug-in for Eclipse. The builder will make it faster and easier for Java developers to build user interfaces for BlackBerry applications.

The next big announcement is the BlackBerry Theme Studio 5 that replaces the previously available Plazmic Content Developer’s Kit. The studio allows developers to make themes with the ability to import Adobe Photoshop files to BlackBerry Theme Builder, add ringtones and build screen transitions such as zooming, sliding, wiping and fading within themes. Ringtones and screen transitions are supported for BlackBerry smartphones running BlackBerry OS 5.0 and higher.

So stay tuned because we’re about to see some very compelling applications for BlackBerry that have rich 3D graphics and more integration with the device.

  • dylanmail

    Is the rendering engine for OpenGL available on the first Storm as it is on the Storm2?

  • dylanmail

    Is the rendering engine for OpenGL available on the first Storm as it is on the Storm2?

  • dylanmail

    Is the rendering engine for OpenGL available on the first Storm as it is on the Storm2?