RIM’s global head of gaming Anders Jeppsson recently did a talk about native development on BlackBerry 10 at the Casual Connect Conference in Seattle. He goes over the benefits of native game development, the open standards they’ve adopted that makes it easy to port. He then introduces a guest to talk about his studio’s experiences porting the hit mobile RPG The Bard’s Tale to BlackBerry 10.
Everyone knows that BlackBerry 10 and Playbook development are easy if you’ve made an app in either iOS or Android. Anders introduces Stephane Khalil Jacoby (18:30 video time) which makes the best case that any game studio could make for choosing to support BlackBerry 10 :
“We essentially had a fully finished commercial app in under a week and that was just a single person working on it. BlackBerry was by far the easiest port we’ve ever done as a studio and for us, an extremely inexpensive additional revenue stream to add to our portfolio.”
It seems like it’s difficult to find a critic among mobile developers who spend even a short amount of time developing on BlackBerry 10. I can’t wait to see what the App Store looks like on Day 1 of the BlackBerry 10 device launch.