Tag: gamesPage 4 of 18

BlackBerry World Web Storefront Revamped But It Looks Broken

Comments

The BlackBerry World site has been recently revamped but as far as we can tell it seems broken. Now, it could just be our browser but it’s the only site that seems to have these problems. Yesterday, RIM’s PR messaged out to say the site had received a redesign and it’s very likely that this redesign has some bugs in it. Here at BlackBerryCool, we know that redesigns can cause huge headaches. We’ve been through them. Keep reading to see the errors we’re getting.
Continue reading ‘BlackBerry World Web Storefront Revamped But It Looks Broken’

Developers – How Will You Leverage Analytics for Your BlackBerry 10 Games and Apps?

12 Comments

One of the most critical elements of creating a great app or game is the ability to analyse what your users are doing, and be able to respond and iterate accordingly. Are a lot of users getting stuck with a particular UI element? Time to recode it and make it easier. Are your players finding a particular level too easy? Time to make it harder. It’s through a variety of analytics tools that developers are able to do this. Companies such as Flurry, Google and Kontagent are all available to developers on iOS and Android, but what will BlackBerry 10 developers use? If you’re a developer making apps or games for BlackBerry 10, tell us what tools you’re using or considering. Keep reading for more details.
Continue reading ‘Developers – How Will You Leverage Analytics for Your BlackBerry 10 Games and Apps?’

Free To Play (F2P) Games Have Big Potential On BlackBerry 10

Comments

Free to Play games are the next big thing on mobile. More accurately, the problem the big thing right now on mobile. The leaders of Free To Play (F2P), are by far iOS and Android. The reason being is that these platforms have both the games and the users to make for a market that is favorable to F2P. BlackBerry 10 arguably has the right technical specs to be a competitor, but what it’s really lacking is the user base. But lets be hypothetical for a minute; what if BlackBerry 10 had the users? There are a couple aspects of BlackBerry 10 that make it highly competitive in today’s market. One is the payment relationships RIM has. The other is its commitment to a its developers.
Continue reading ‘Free To Play (F2P) Games Have Big Potential On BlackBerry 10′

Sava Transmedia’s Jesse Glick On Monetizing Free To Play Games

Comments

Sava Transmedia is a Montreal game studio of about 30 employees that makes the popular Facebook and iOS game Rubber Tacos. The game is free to play and is published by Zynga, which gives them a great deal of exposure and the volume required to make free to play work. We sat down at MIGS 2012 with Sava’s Director of Monetization Design, Jesse Glick.
Continue reading ‘Sava Transmedia’s Jesse Glick On Monetizing Free To Play Games’

Avery Alix of Popcap Talks Strategy in Free-To-Play Mobile Games

Comments

This week Avery Alix of Popcap (the company that brought us Plants Vs Zombies) gave a talk at the Montreal International Game Summit about mobile and web revenue strategies when moving from the a paid model of selling video games to the free to play market.
Continue reading ‘Avery Alix of Popcap Talks Strategy in Free-To-Play Mobile Games’

BlackBerry Balance Gives Developers A Million More Customers

Comments

There’s a component of BlackBerry Balance that isn’t really being talked about but is very relevant to developers: the fact that Government and Enterprise now have access to consumer apps and games. RIM has something like a million government BlackBerrys in circulation in North America and they’re currently locked out of downloading apps and games. With BlackBerry Balance, these BlackBerrys will be first provisioned as consumer devices, with Balance creating a separate instance for Enterprise, allowing any Balance user to switch to their personal side of Balance and buy/download anything they want.
Continue reading ‘BlackBerry Balance Gives Developers A Million More Customers’